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Second Life: the Second Coming for Project Failure?

Recently, I wrote about Second Life’s lack of usefulness in business. Since then, Craig Cmehil described how SAP uses Second Life, which has opened my thinking on the entire subject of virtual worlds. Now, I’ve come across a Second Life application that’s relevant to avoiding IT project failures.

MIT Researcher, Drew Harry, has built a Second Life environment exploiting the virtual world to help meeting participants overcome disagreement. From an article in Technology Review:

Since a virtual space doesn’t need to accomplish the same goals as a real space, [Harry ditched the conference] table. Instead, his virtual meeting room arranges people based on their allegiance. Where an avatar stands signifies whether a person agrees or disagrees with the position being discussed. The meeting room’s other visual features are designed to track the complexities of shifting alliances and opinions throughout a conversation.

Of course, meeting participants frequently hide their true agendas and positions, which Drew’s solution doesn’t address. Nonetheless, lack of consensus often drives non-technical complexity, an important component of IT project failure, making this concept intriguing.

Second Life meeting room

Posted on Thu, July 19, 2007 at 04:17PM by Registered CommenterMichael Krigsman in | Comments1 Comment

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Reader Comments (1)

Thanks for writing about my work!

I'm under no illusions about people's desires to be truthful all the time in meetings. What is valuable, I think, is providing people with the kind of social vocabulary in virtual environments that we're used to in offline spaces. So if you want to non-verbally signal agreement with a particular decision, you have a way to. Whether you actually agree or are just moving to the agree side because your boss just moved there is a social issue that technology is not going to make evaporate. Perhaps more than ever, using technological tools in meetings appropriately requires good meeting management and this is no different.
July 31, 2007 | Unregistered CommenterDrew Harry

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